The Story So Far
From the first mysteries of Veilwood to the aftermath of Everdawn, discover the unfolding story of Quest SMP — one chapter at a time.
Each chapter contains major story spoilers. All chapters start closed, so you can read only as far as you've played.
Explore the story
Open a chapter to uncover its events, characters, and consequences.
The player begins their journey in Veilwood, a quiet, isolated town. A succession of ordinary errands eventually leads to Nora, whose unusual experiments gradually draw the player into a mystery far larger than her home.
Nora's beloved companion Lucy becomes an important part of her research. As the investigation deepens, the player learns about Oceanspire, a once-thriving city that could not withstand the mysterious force known as the Hollow. The city's fall is a warning of dangers that may extend well beyond Veilwood.
The questions raised by Nora's experiments prepare the way for the next major investigation, even as the full nature of the Hollow remains unknown.
Strange individuals claiming connections to the Hollow begin appearing in and around Veilwood. Kenji becomes alarmed that such a threat has reached a town so isolated from the wider world, and the player joins his investigation.
The trail leads toward a mysterious figure called the Stranger and into the depths of an old mine. There, the player confronts the terrifying Sculk Terror.
Although the immediate danger is overcome, the Stranger's intentions remain obscure. The encounter establishes that the events in Veilwood are part of a much greater mystery.
Following the trouble in Veilwood, Scarlett sends the player to the Nether city of Everdawn with a warning from Kenji and Nora. The city is under quarantine: many residents are dangerously ill, while others have vanished altogether.
After earning the trust of the guard Gideon, the player meets the guild representative Mirabel. Together, they begin searching for a treatment. The necessary ingredients include Dragon's Breath, prompting a visit to the Grand Arena and its ancient dragon, Ignevar.
Through William, the player learns that Ignevar was exploited by his former master and bound to a final command. After defeating the dragon, the player gathers what is needed for an Omni-Plague Cure. The medicine saves Rowan, who recalls seeing a suspicious stranger before the outbreak.
Following Rowan's account, the player investigates a suspicious apartment. Inside, reality seems unstable. The investigation leads into an underground cavern where the player once again encounters the Stranger.
The Stranger reveals that Everdawn's suffering was no accident: the Hollow's curse was deliberately unleashed upon the city. During the escape, the player encounters Hollowed creatures and a corrupted knight. Some of the people who disappeared were not merely sick; they had already been transformed.
The player brings this discovery back to Mirabel, who begins arranging additional cures for those who can still be saved.
The corrupted knight is revealed to be Vance, Gideon's missing best friend. Gideon hopes there may still be a way to save him, even after discovering what the Hollow has done.
The player may confront Vance directly or attempt to save him using another Omni-Plague Cure. But the medicine cannot reverse a completed transformation. Although it may weaken the knight, Vance is too far gone, and the player ultimately defeats the Hollowed Knight, ending his suffering.
Gideon's response depends on the player's actions. In one outcome, he finds some comfort in knowing an attempt was made to save Vance. In the other, he is left with the uncertainty of what might have been. Neither outcome overrides the other in the continuing story.
Everdawn begins to recover, but the Stranger remains at large, and the Hollow's greater threat remains unresolved.
Follow the quests instead
For objectives, unlock requirements, rewards, and directions, visit the Main Story guide. This page focuses on what happened in the narrative.
View quest progression ↗