Sculk Zweihänder is a heavy sword that becomes more dangerous the longer it is used against the same enemy.
Abilities
- Sculk Sickness: Every five well-timed hits on the same target increases the strength of a Sculk poison effect, up to four stages.
- Piercing poison: Sculk Sickness can hurt enemies through heavy armor. Normal sword hits still follow ordinary armor protection.
- Combo reset: The hit chain expires after approximately 12 seconds without another qualifying hit.
How to use
Stay on one target and keep landing charged attacks. This sword rewards sustained pressure rather than one heavy blow.
Obtaining
A rare reward from Mega Sculk Terror.
Related equipment
Warden Slayer favors strong critical hits instead of stacking poison.